A bizarre reality-bending puzzle platformer where the concept of space and position are examined. I worked on this February-September 2016. It was written in C++ with SFML and Lua. Music is by Dustin van Wyk with the voice talents of Richard Taylor.


Stellar Extractor

A retro puzzle action game. Adventure through space, fight robots, aliens and dangerous machinery, extract the loot and get out alive. This game is only for the most daring of space-adventurers.

This was something I threw together in my spare time in 2011, after I had a vivid dream about it. It was written in C++ with SDL. Music is by AnEnemy productions.

Puzzle One

Puzzle One

A twisty puzzle game where you have to restore a group of marbles in to their original state. Much like a 2D version of the popular Rubiks style puzzles.

Written in C++ with Qt. If I remember where I put the source code for this, I will upload it here, though I suspect nobody cares.