WOLFTOWN
A Werewolf (aka Mafia) game with retro aesthetic that is a lot of fun. It runs on a Discord server using a bot that generates a livestreamed audio/video experience*.
During the night, the wolves murder the townsfolk, and during the day, everyone murders everyone else. Is this a scientific solution to the problem of being overrun with naughty werewolves? That depends on you.
This is similar to other classic Werewolf games, such as Town of Salem, Throne of Lies, and, y'know, Werewolf. The unique feature(?) of this game is that it's rather chill, run through a Discord server and you get to shout heartily at other players using the voice chat. I've also focused on making it free of nerf-style roles, so everyone gets a chance to do something and have fun.
It features 25 roles, including different werewolf and neutral powers. Some of the roles are unique to the online format, such as the Town Crier, a werewolf who gets to broadcast personalized messages through the bot's video stream, or the Priest who gets to anonymously chat with other players in a confessional booth.
*it currently cannot stream itself so it needs help. Discord limitation.
How to play
1. Join the Discord server: click here
2. Wait until it's around 2200 UTC and there are a bunch of people eager to play.
3. Pester me to get the bot running, if I'm not already spamming people.
That's it! I hope you enjoyed reading this, because you will never get that time back.
What does this nonsense look like?
You could say that the pixel art is not immersive, but that's because you haven't immersived yourself in the audio/visual experience of playing Wolftown. Plus, why would you say that? Jeez, my feelings.
Spoilers: It looks slightly less bad when animated. I'll put a video here one day, when I get round to it. Spoilers: I'll probably never get round to that.
Source code
The source code is licensed under the GPLv3 and is available at https://bitbucket.org/shamblessoftware/wolftown2/.